Creating a Skybox In Unity

Jon Jenkins
2 min readJun 16, 2021

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Here I will demonstrate an easy way to add a skybox to your unity scene.

To start out, you need to have skybox textures added to your project. I’m going to demonstrate how to set up a six sided skybox which uses 6 different textures to compose the sky. Note that it’s also possible to use a cube map. This is essentially 1 texture in the shape of a cube. However, here we are using the 6 sided variant.

First I set the main camera’s Clear Flags property to Skybox, if its not already there:

Next, I create a new material. I’m calling it New Skybox in this example:

Next I change the material’s shader from standard to Skybox/6 sided

After that I drag the six images into the inspector that correspond to the 6 sides of the skybox:

Finally, I open the lighting menu, and, under the environment tab, I set the Skybox Material property to the New Skybox material I just created:

And that’s all there is to it when you need to create a skybox.

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Jon Jenkins
Jon Jenkins

Written by Jon Jenkins

A Unity Developer, interested in all things Unity.

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