Below we have a Red Block representing an enemy in Unity. You can see we shoot it until it “dies”. Here I will explain an easy way to implement a health system in Unity.

A modular health system is one that can work with many elements in the game, specifically…

Below I have set up a target reticule and am using 3 cubes as targets (labeled cube1, cube2, and cube3 from left to right). I want to be able to “shoot” at them:

The reticule is just a UI Image positioned and anchored at the center of the screen (x…

Jon Jenkins

A Unity Developer, interested in all things Unity.

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